You get one from winning a race or buy them from the tune-up store dotted around Fortune Valley. They are:Įarning Speed Cards can be chore, however. Set bonuses give extra perks to specific stats. Perks can stack up to six times per stat category. A card can have none or up to three perks, giving a significant boost to a specific stat category. Perks make a Speed Card even more special. It is possible to get two set bonuses, or double the set bonus by matching it all to one brand. Cards come in brands, and having equipped three or six cards of the same brand will net you a set bonus, specific to each brand. Speed Cards in general will affect speed and acceleration in some way, govern by the level- the big number on each card. Each car has six categories of stats where the Speed Cards will affect- speed, acceleration, nitrous, jump and braking.
Going from race to race requires you to constantly upgrade your car, each having a level starting at 100 and capping at 399. Each Speed Card has a level, brand and up to three extra perks. Here’s a breakdown on how the system works, and how some might find it a bit cumbersome.įirst off, each car has six different slots- engine head, engine block, ECU, turbo, exhaust and gearbox. That means Payback’s system is a bit more closer to picking and choosing gear for a character in an RPG. Taking cues from The Crew, the performance parts this time are in the form of Speed Cards. Need For Speed Payback introduces a new system for performance upgrades.